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THE LAST
FAITH
2D Souls Like Metriodvania
Currently working in this indie studio as an RPG Game Designer and Balancer. My work in this includes combat, Level design, enemy encounters, weapons, and complete balancing
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Designed levels for item placement
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Enemy encounters and placements on the map
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3C balancing, Weapons, Spells, Characters, Camera, animation feedback
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Boss encounters and encounters consultant.
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Level Design.

MAYANAGARI
Open World Gangster Game
In my time working at Hypernova Interactive Studio I was the initial designer for the in-house F2P game and worked for the foundation of the open-world gangster game on a mobile platform - More info on CV
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Designed, implemented and prototyped initial designs of features
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Researched ion the world, traffic systems and other open-world games
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assisted the team to create tools and features for the game
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Implemented gameplay camera for movement, shooting and driving

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